
.. _threading:

Threading and synchronization utilities
=======================================

libuv provides cross-platform implementations for multiple threading and
synchronization primitives. The API largely follows the pthreads API.


Data types
----------

.. c:type:: uv_thread_t

    Thread data type.

.. c:type:: void (*uv_thread_cb)(void* arg)

    Callback that is invoked to initialize thread execution. `arg` is the same
    value that was passed to :c:func:`uv_thread_create`.

.. c:type:: uv_key_t

    Thread-local key data type.

.. c:type:: uv_once_t

    Once-only initializer data type.

.. c:type:: uv_mutex_t

    Mutex data type.

.. c:type:: uv_rwlock_t

    Read-write lock data type.

.. c:type:: uv_sem_t

    Semaphore data type.

.. c:type:: uv_cond_t

    Condition data type.

.. c:type:: uv_barrier_t

    Barrier data type.


API
---

Threads
^^^^^^^

.. c:type:: uv_thread_options_t

    Options for spawning a new thread (passed to :c:func:`uv_thread_create_ex`).

    ::

        typedef struct uv_thread_options_s {
          enum {
            UV_THREAD_NO_FLAGS = 0x00,
            UV_THREAD_HAS_STACK_SIZE = 0x01
          } flags;
          size_t stack_size;
        } uv_thread_options_t;

    More fields may be added to this struct at any time, so its exact
    layout and size should not be relied upon.

    .. versionadded:: 1.26.0

.. c:function:: int uv_thread_create(uv_thread_t* tid, uv_thread_cb entry, void* arg)

    .. versionchanged:: 1.4.1 returns a UV_E* error code on failure

.. c:function:: int uv_thread_detach(uv_thread_t* tid)

    Detaches a thread. Detached threads automatically release their
    resources upon termination, eliminating the need for the application to
    call `uv_thread_join`.

    .. versionadded:: 1.50.0

.. c:function:: int uv_thread_create_ex(uv_thread_t* tid, const uv_thread_options_t* params, uv_thread_cb entry, void* arg)

    Like :c:func:`uv_thread_create`, but additionally specifies options for creating a new thread.

    If `UV_THREAD_HAS_STACK_SIZE` is set, `stack_size` specifies a stack size for the new thread.
    `0` indicates that the default value should be used, i.e. behaves as if the flag was not set.
    Other values will be rounded up to the nearest page boundary.

    .. versionadded:: 1.26.0

.. c:function:: int uv_thread_setaffinity(uv_thread_t* tid, char* cpumask, char* oldmask, size_t mask_size)

    Sets the specified thread's affinity to cpumask, which is specified in
    bytes. Optionally returning the previous affinity setting in oldmask.
    On Unix, uses :man:`pthread_getaffinity_np(3)` to get the affinity setting
    and maps the cpu_set_t to bytes in oldmask. Then maps the bytes in cpumask
    to a cpu_set_t and uses :man:`pthread_setaffinity_np(3)`. On Windows, maps
    the bytes in cpumask to a bitmask and uses SetThreadAffinityMask() which
    returns the previous affinity setting.

    The mask_size specifies the number of entries (bytes) in cpumask / oldmask,
    and must be greater-than-or-equal-to :c:func:`uv_cpumask_size`.

    .. note::
        Thread affinity setting is not atomic on Windows. Unsupported on macOS.

    .. versionadded:: 1.45.0

.. c:function:: int uv_thread_getaffinity(uv_thread_t* tid, char* cpumask, size_t mask_size)

    Gets the specified thread's affinity setting. On Unix, this maps the
    cpu_set_t returned by :man:`pthread_getaffinity_np(3)` to bytes in cpumask.

    The mask_size specifies the number of entries (bytes) in cpumask,
    and must be greater-than-or-equal-to :c:func:`uv_cpumask_size`.

    .. note::
        Thread affinity getting is not atomic on Windows. Unsupported on macOS.

    .. versionadded:: 1.45.0

.. c:function:: int uv_thread_getcpu(void)

    Gets the CPU number on which the calling thread is running.

    .. note::
        Currently only implemented on Windows, Linux and FreeBSD.

    .. versionadded:: 1.45.0

.. c:function:: uv_thread_t uv_thread_self(void)
.. c:function:: int uv_thread_join(uv_thread_t *tid)
.. c:function:: int uv_thread_equal(const uv_thread_t* t1, const uv_thread_t* t2)

.. c:function:: int uv_thread_setname(const char* name)

    Sets the name of the current thread. Different platforms define different limits on the max number of characters
    a thread name can be: Linux, IBM i (16), macOS (64), Windows (32767), and NetBSD (32), etc. `uv_thread_setname()`
    will truncate it in case `name` is larger than the limit of the platform.

    .. versionadded:: 1.50.0

.. c:function:: int uv_thread_getname(uv_thread_t* tid, char* name, size_t* size)

    Gets the name of the thread specified by `tid`. The thread name is copied, with the trailing NUL, into the buffer
    pointed to by `name`. The `size` parameter specifies the size of the buffer pointed to by `name`.
    The buffer should be large enough to hold the name of the thread plus the trailing NUL, or it will be truncated to fit
    with the trailing NUL.

    .. versionadded:: 1.50.0

.. c:function:: int uv_thread_setpriority(uv_thread_t tid, int priority)
    If the function succeeds, the return value is 0.
    If the function fails, the return value is less than zero.
    Sets the scheduling priority of the thread specified by tid. It requires elevated
    privilege to set specific priorities on some platforms.
    The priority can be set to the following constants. UV_THREAD_PRIORITY_HIGHEST, 
    UV_THREAD_PRIORITY_ABOVE_NORMAL, UV_THREAD_PRIORITY_NORMAL, 
    UV_THREAD_PRIORITY_BELOW_NORMAL, UV_THREAD_PRIORITY_LOWEST.
.. c:function:: int uv_thread_getpriority(uv_thread_t tid, int* priority)
    If the function succeeds, the return value is 0.
    If the function fails, the return value is less than zero.
    Retrieves the scheduling priority of the thread specified by tid. The value in the
    output parameter priority is platform dependent.
    For Linux, when schedule policy is SCHED_OTHER (default), priority is 0.

Thread-local storage
^^^^^^^^^^^^^^^^^^^^

.. note::
    The total thread-local storage size may be limited. That is, it may not be possible to
    create many TLS keys.

.. c:function:: int uv_key_create(uv_key_t* key)
.. c:function:: void uv_key_delete(uv_key_t* key)
.. c:function:: void* uv_key_get(uv_key_t* key)
.. c:function:: void uv_key_set(uv_key_t* key, void* value)

Once-only initialization
^^^^^^^^^^^^^^^^^^^^^^^^

Runs a function once and only once. Concurrent calls to :c:func:`uv_once` with the
same guard will block all callers except one (it's unspecified which one).
The guard should be initialized statically with the UV_ONCE_INIT macro.

.. c:function:: void uv_once(uv_once_t* guard, void (*callback)(void))

Mutex locks
^^^^^^^^^^^

Functions return 0 on success or an error code < 0 (unless the
return type is void, of course).

.. c:function:: int uv_mutex_init(uv_mutex_t* handle)
.. c:function:: int uv_mutex_init_recursive(uv_mutex_t* handle)
.. c:function:: void uv_mutex_destroy(uv_mutex_t* handle)
.. c:function:: void uv_mutex_lock(uv_mutex_t* handle)
.. c:function:: int uv_mutex_trylock(uv_mutex_t* handle)
.. c:function:: void uv_mutex_unlock(uv_mutex_t* handle)

Read-write locks
^^^^^^^^^^^^^^^^

Functions return 0 on success or an error code < 0 (unless the
return type is void, of course).

.. c:function:: int uv_rwlock_init(uv_rwlock_t* rwlock)
.. c:function:: void uv_rwlock_destroy(uv_rwlock_t* rwlock)
.. c:function:: void uv_rwlock_rdlock(uv_rwlock_t* rwlock)
.. c:function:: int uv_rwlock_tryrdlock(uv_rwlock_t* rwlock)
.. c:function:: void uv_rwlock_rdunlock(uv_rwlock_t* rwlock)
.. c:function:: void uv_rwlock_wrlock(uv_rwlock_t* rwlock)
.. c:function:: int uv_rwlock_trywrlock(uv_rwlock_t* rwlock)
.. c:function:: void uv_rwlock_wrunlock(uv_rwlock_t* rwlock)

Semaphores
^^^^^^^^^^

Functions return 0 on success or an error code < 0 (unless the
return type is void, of course).

.. c:function:: int uv_sem_init(uv_sem_t* sem, unsigned int value)
.. c:function:: void uv_sem_destroy(uv_sem_t* sem)
.. c:function:: void uv_sem_post(uv_sem_t* sem)
.. c:function:: void uv_sem_wait(uv_sem_t* sem)
.. c:function:: int uv_sem_trywait(uv_sem_t* sem)

Conditions
^^^^^^^^^^

Functions return 0 on success or an error code < 0 (unless the
return type is void, of course).

.. note::
    1. Callers should be prepared to deal with spurious wakeups on :c:func:`uv_cond_wait`
       and :c:func:`uv_cond_timedwait`.
    2. The timeout parameter for :c:func:`uv_cond_timedwait` is relative to the time
       at which function is called.
    3. On z/OS, the timeout parameter for :c:func:`uv_cond_timedwait` is converted to an
       absolute system time at which the wait expires. If the current system clock time
       passes the absolute time calculated before the condition is signaled, an ETIMEDOUT
       error results. After the wait begins, the wait time is not affected by changes
       to the system clock.

.. c:function:: int uv_cond_init(uv_cond_t* cond)
.. c:function:: void uv_cond_destroy(uv_cond_t* cond)
.. c:function:: void uv_cond_signal(uv_cond_t* cond)
.. c:function:: void uv_cond_broadcast(uv_cond_t* cond)
.. c:function:: void uv_cond_wait(uv_cond_t* cond, uv_mutex_t* mutex)
.. c:function:: int uv_cond_timedwait(uv_cond_t* cond, uv_mutex_t* mutex, uint64_t timeout)

Barriers
^^^^^^^^

Functions return 0 on success or an error code < 0 (unless the
return type is void, of course).

.. note::
    :c:func:`uv_barrier_wait` returns a value > 0 to an arbitrarily chosen "serializer" thread
    to facilitate cleanup, i.e.

    ::

        if (uv_barrier_wait(&barrier) > 0)
            uv_barrier_destroy(&barrier);

.. c:function:: int uv_barrier_init(uv_barrier_t* barrier, unsigned int count)
.. c:function:: void uv_barrier_destroy(uv_barrier_t* barrier)
.. c:function:: int uv_barrier_wait(uv_barrier_t* barrier)
